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Sally gylt9/3/2023 GYLT will be coming out on July 6th for PlayStations 4 and 5, Xbox One and Series X/S, and Steam. Overall, GYLT is a hauntingly gorgeous game that is deceptive with its appearance, you think you’ll be getting a cheap indie game but what you got instead was not a hidden diamond but a ruby! On my scale of 1-10, GYLT is a 10! To right this wrong, I’ll provide links at the end to some reliable sites that will help. No mention of websites or phone numbers for resources to help. The one thing, and possibly the only thing I do not like about GYLT is at the start it mentions that the game’s subject matter deals with bullying and all it says about it is that if you or someone is dealing with it should go seek professional help… that’s it. GYLT heavily deals with the concept of bullying and the impact it has on the victims as we see as we play we see signs of bullying and learn about it from finding diary entries. The puzzles are generally environmental and don’t really require you to have a massive IQ to figure them out which is great especially if you’re more into a game with a story and places to explore. Sally can either avoid confrontation with the creatures, but if she (actually the player) decides to fight, you’ll have to rely on an old flashlight that has the ability to hurt/kill the monsters. GYLT‘s gameplay involves puzzle-solving and stealth as you’ll have to avoid shadowy creatures that are on the hunt. The art of GYLT is jaw-dropping with the lighting, colors, and animation, especially with how they animated Sally’s face, it almost has a Hollywood CGI animated film quality to it. The score of the game is awesome and shockingly too good, and the voice acting in the game is superb with Dora Dolphin voicing Sally. Now onto the game itself! GYLT‘s controls are relatively simple and a tutorial that seems to stick around for a while before the meat and potatoes of the game begin to help cement your understanding of the controls helps. While being chased by some bullies, Sally finds herself in a strange version of the world where monsters are stalking in the shadows of her school and the surrounding area, with Emily inside the school! GYLT follows Sally, a girl who is searching for her missing cousin Emily who everyone seems to have given up on finding except for Sally. I want to give a big thank you to Tequila Works for sending me a copy in advance! What if these events manifest into a living nightmare and the world becomes surreal? This is what happens in Tequila Works’ dark puzzle adventure game GYLT. Its mechanics might not be remarkable, but Gylt’s themes are impactful and its presentation is memorable and engaging.Bullying is possibly the worse thing to happen to anyone growing up, and sadly it still happens even when we’re adults. That would be true if the game was longer than its five-hour running time. It would be easy to complain that Gylt doesn’t go deep enough in any direction or layer enough complexity on its basic systems. While it looks like a modern storybook tale, Gylt deals with some pretty intense subject matter that many can relate to. Gylt is not an especially system-taxing game. While I didn’t play the game on Stadia, the port to PC and consoles means that framerate drops or other hiccups are largely absent. Velasco’s score ranges from intimate orchestral textures to suspenseful atonal cues. They’re supported by detailed environmental sounds and perfectly effective music by veteran composer Cris Velasco. The game’s writing, dialogue, and voice acting are all very good. Like the best animated fairy tales, Gylt is a combination of appealingly rendered, stylized characters and ominous yet familiar environments, mixed with a darker visual subtext in the margins. There are at least two aspects of Gylt that are unassailably successful: its art and sound design.
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